ᱨᱤᱪᱟᱨᱰ ᱤᱵᱷᱟᱱᱥ (AI ᱠᱷᱚᱸᱫᱽᱨᱚᱸᱫᱽ)

ᱟᱨᱴᱤᱯᱷᱤᱥᱤᱭᱟᱞ ᱤᱱᱴᱮᱞᱤᱡᱮᱱᱥ (AI) ᱨᱤᱥᱟᱨᱪ ᱥᱟᱬᱮᱥᱤᱭᱟᱹ

ᱨᱤᱪᱟᱨᱰ ᱤᱵᱷᱟᱱᱥ (ᱡᱟᱱᱟᱢ ᱒᱓ ᱚᱠᱴᱚᱵᱚᱨ ᱑᱙᱖᱙) ᱫᱚ ᱰᱤᱯᱢᱟᱭᱤᱸᱰ ᱨᱮ ᱢᱤᱫ ᱟᱨᱴᱤᱯᱷᱤᱥᱤᱭᱟᱞ ᱤᱱᱴᱮᱞᱤᱡᱮᱱᱥ (AI) ᱨᱤᱥᱟᱨᱪ ᱥᱟᱬᱮᱥᱤᱭᱟᱹ ᱠᱟᱱᱟᱭ ᱾ ᱱᱤᱭᱩᱨᱟᱞ ᱱᱮᱴᱣᱟᱨᱠ ᱥᱟᱶ ᱰᱤᱠᱞᱟᱨᱮᱴᱤᱵᱽ ᱤᱱᱴᱟᱨᱯᱮᱨᱴᱮᱵᱟᱞ ᱞᱚᱡᱤᱠ-ᱵᱟᱥᱮᱴ ᱥᱤᱥᱴᱮᱢ ᱥᱮᱞᱮᱫ ᱨᱮ ᱟᱨ ᱠᱟᱱᱴᱟᱜ ᱠᱨᱤᱴᱤᱠᱤᱭ ᱚᱯᱷ ᱯᱤᱭᱚᱨ ᱨᱤᱡᱚᱱ ᱨᱮ ᱯᱚᱨᱢᱟᱞ ᱢᱚᱰᱮᱞ ᱨᱮ ᱟᱡᱟᱜ ᱯᱨᱚᱥᱛᱟᱵᱽ ᱢᱮᱱᱟᱜᱼᱟ ᱾[][][][][][]

ᱨᱤᱪᱟᱨᱰ ᱤᱵᱷᱟᱱᱥ
ᱨᱤᱪᱟᱨᱰ ᱤᱵᱷᱟᱱᱥ, ᱚᱠᱥᱯᱳᱰ, ᱒᱐᱑᱖.
ᱥᱮᱪᱮᱫ ᱟᱠᱷᱲᱟImperial College London Cambridge University
ᱧᱩᱢᱱᱟᱢᱮ.ᱟᱭ. ᱨᱤᱥᱟᱨᱪ ᱥᱟᱬᱮᱥᱤᱭᱟᱹ

ᱵᱞᱮᱠ ᱮᱱᱰ ᱣᱟᱭᱤᱴ ᱜᱮᱢ

ᱫᱟ ᱥᱤᱢᱥ ᱓
ᱣᱮᱵᱽᱥᱟᱭᱤᱴwww.imperial.ac.uk/people/r.evans14

ᱢᱟᱲᱟᱝ ᱨᱮ, ᱩᱱᱤ ᱫᱚ ᱟᱹᱰᱤ ᱜᱟᱱ ᱠᱚᱢᱯᱩᱴᱚᱨ ᱜᱮᱢᱥ ᱞᱟᱹᱜᱤᱫ ᱮ. ᱟᱭ. ᱰᱤᱡᱟᱭᱤᱱ ᱞᱮᱫ ᱛᱟᱦᱮᱸᱫ ᱾ ᱩᱱᱤ ᱫᱚ ᱮᱢᱤᱞᱤ ᱥᱳᱨᱴ ᱥᱟᱶᱛᱮ ᱞᱤᱴᱤᱞ ᱴᱮᱠᱥᱴ ᱯᱤᱯᱩᱞ (Little Text People) ᱨᱤᱱᱤᱡ ᱥᱟᱶ-ᱥᱚᱯᱚᱦᱚᱫᱤᱭᱟᱹᱭ ᱛᱟᱦᱮᱸ ᱠᱟᱱᱟ, ᱡᱟᱦᱟᱸᱭ ᱫᱚ ᱨᱤᱭᱟᱞ ᱴᱟᱭᱢ ᱢᱚᱞᱴᱤᱯᱞᱮᱭᱟᱨ ᱤᱱᱴᱟᱨᱮᱠᱴᱤᱵ ᱯᱷᱤᱠᱥᱚᱱ (real-time multiplayer interactive fiction) ᱛᱮᱭᱟᱨᱮᱫ ᱛᱟᱦᱮᱸᱫ ᱾ ᱞᱤᱴᱞ ᱴᱮᱠᱥᱴ ᱯᱤᱯᱩᱞ ᱒᱐᱑᱒ ᱡᱟᱱᱩᱣᱟᱨᱤ ᱨᱮ ᱞᱤᱸᱰᱮᱱ ᱞᱮᱵᱽ ᱦᱚᱛᱮᱛᱮ ᱢᱤᱫ ᱵᱟᱝ ᱵᱟᱰᱟᱭ ᱟᱠᱟᱱ ᱥᱩᱢᱩᱝ ᱛᱮ ᱦᱟᱛᱟᱣ ᱞᱮᱱᱟ ᱾[] ᱤ ᱮ [EA] /ᱢᱮᱠᱡᱤᱥ ᱾, ᱩᱱᱤ ᱫᱚ ᱫᱟ ᱥᱤᱢᱥ 3 ᱨᱮ ᱮ ᱟᱭ ᱨᱮᱱ ᱢᱩᱲᱩᱛ ᱮ ᱛᱟᱦᱮᱸ ᱠᱟᱱᱟ ᱾[]ᱩᱱᱤ ᱫᱚ ᱵᱞᱟᱠ ᱮᱱᱰ ᱳᱣᱟᱭᱤᱴ ᱞᱟᱹᱜᱤᱫ ᱮ ᱟᱭ [AI] ᱨᱮᱭᱟᱜ ᱱᱚᱠᱚᱞ ᱵᱮᱱᱟᱣ ᱟᱨ ᱠᱟᱹᱢᱤ ᱞᱮᱠᱟᱛᱮᱭ ᱥᱟᱯᱲᱟᱣ ᱞᱮᱫᱟ, ᱡᱟᱦᱟᱸ ᱞᱟᱹᱜᱤᱫ ᱩᱱᱤ ᱟᱭᱢᱟ ᱥᱤᱨᱯᱟᱹ ᱮ ᱧᱟᱢ ᱞᱮᱫᱟ ᱾[][᱑᱐][᱑᱑]

ᱥᱟᱹᱠᱷᱭᱟᱹᱛ

ᱥᱟᱯᱲᱟᱣ
  1. Learning Explanatory Rules from Noisy Data
  2. The deepest problem with deep learning
  3. Can Neural Networks Understand Logical Entailment
  4. Formalizing Kant's Rules
  5. High-level Perception and Program Synthesis, FLoC, Oxford, 2018
  6. Making Sense of Sensory Input, Artificial Intelligence
  7. Little Text People acquired by Linden Lab
  8. "Sims 3 won Editor's Pick for Best AI in a AAA Game 2009". Archived from the original on 2013-05-27. Retrieved 2024-04-10.
  9. Archive/2nd Annual Game Developer Choice Awards from the Game Developer Choice Awards website
  10. AAAI.Org AAAI.Org
  11. "AIGameDev article". Archived from the original on 2019-05-09. Retrieved 2024-04-10.